I got the Denon SC6000 players since a couple of days and am pretty happy with them. But somehow I cannot change beat grids within the player (for all my tracks, see 1) below) and in Engine (just some tracks, see 2) below).
Within the player, I can enter the edit beat grid set-up, but none of the buttons do anything. They light up when I press them but nothing happens. It’s pretty annoying.
A relatively common analysing problem is that Engine gets the downbeat wrong, so that it is is set one beat too late. For these tracks, I also have some issues on the Engine desktop software. More specifically, I cannot use the usual ‘downbeat left’ buttons. (I can however use the below shift left, so this is not too dramatic. However, there must be something wrong).
I checked my tracks in Engine and they are not locked. The problem persists with my (own) bought tracks as well as with Tidal tracks. Most of my tracks are downloaded from iTunes and I imported them on the internal SSD of the SC6000.
There is an old bug with some particular type of tracks that have been imported from Serato. I have never experienced the same with Tidal tracks, that is why requested a video to see.
Reanalysis usually fixes the local files in Engine DJ (desktop)
Thanks a lot for your insight. The thing is, I did not import any of those tracks from Serato. They were just in my iTunes download folder (although my Serato has access to these tracks as well, but that shouldn’t matter).
Is the known problem the same that the beatgrid cannot be edited within the players?
Bit off-topic. But somehow my player says every time I start it up, that there is no source drive and so cue-points, key etc cannot be saved. Which is strange, cause I have an internal SSD in the player. Do I miss something?
I just drag and dropped them directly from the folder that they are saved on on my computer. I did not want to mess with the import thing since everybody says that these things don’t work so well with engine…anyways, here we are. :-/
Okay, re-analyzing didn’t fix the issue unfortunately. It still marks the downbeat at the 2nd beat and ‘downbeat left’ button makes it jump to the 5th beat of the song.
Re-analyzing also doesn’t really solve the issue that I have with beatgridding from the players themselves; which is the way bigger problem for me.