Hey Everyone,
Thank you for the feedback and apologies for the trouble. This was not addressed in 2.3.1 but the team is looking into it. We’ll let you know if we need more info and keep you posted on any progress.
Hey Everyone,
Thank you for the feedback and apologies for the trouble. This was not addressed in 2.3.1 but the team is looking into it. We’ll let you know if we need more info and keep you posted on any progress.