SoundSwitch has pre-patched and populated all of the Autoloops and Static Looks as well as Attribute and Position Cues in a SoundSwitch Project for the Chauvet DJ Gigbar Move.
Download the file from SoundSwitch’s website and simply set the Gigbar Move to DMX Channel 1 and 35ch Mode and its plug and play. Makes the Gigbar move a BEAST with Engine Lighting!
Yes. I used it with the profile. Is just a bit confusing when things overlap. 80 % I understand but how can I make the mover scan the whole room insted of side to side. ?
Double-click on POSITIONS and it will open up a window with all positions currently programmed. There you can click on the individual positions and make adjustments.
I guess my question is …. When I edit the movements on my computer how will I transfer what I edited to my controller? I’ll have to replace the file on my usb right ?
The best way is through Sync Manager in Engine DJ. Check your Engine DJ settings under the Library tab and make sure that you are pointing to your GIGBAR MOVE.SSPROJ file.
Is there a recommended way to modify this to a GigBAR MOVE + ILS (strobe) 52ch? The fixture tracks in this project are all named “Gigbar Move (simple) 35ch” and I can’t even trace which tracks are PAR, Derby, or mover. Would like to have the autoloops and static looks for this latest GigBAR. Updating the position and attribute cues was easy enough.
Well it seems that after re-downloading the project, at least now the fixture tracks are properly labeled and I can now tell which track is for which fixture. I spent some time going through both manuals and put together a DMX crossreference table. Since the GigBAR MOVE manual doesn’t include gobo pictures, I just matched its 8 gobos with gobos 1 through 8 of the MOVE + ILS. Maybe somebody else finds this useful.