Feature Request; define multicell fixtures in Soundswitch

What is the feature or ability you would like to have? Currently when setting up a multicell fixture (The Gigbar for example) you can only define it as a Multicell within the DMX map. I’d like the possibility to define the different “cells” of my fixture to represent the function they have: i.e. Wash, Strobe/Blinder, Mover.

Especially multicell fixtures with a strobe/blinder LEDs are hard to autoscript because of SS treating these LEDs as wash or spot elements.

Is this feature for OS, Desktop software, or both? Soundswitch and Engine Lighting

How will this feature help you and others? Any multicell fixture with a strobe/blinder will be rendered better in autoscripting. And there are a lot of these lights on the market nowadays.

Is this feature available in an existing product? If so, what product? Im not familiar with the workflow of other products.

Does a workaround currently exist? Manually correct all autoscripted tracks.


100% Agreed!

I don’t think this is the right place for this request. I would rather write an email to soundswitch about it