Bug(?) in stop timing on 2.3.0

Hi!

I’m not sure if this is recognized earlier, but when you set your stop timing (or used one from previous set) before you boot the players it stops instantly. That means that I have to adjust them before it kicks in. So if you just start your players and see the stop timing for example 2 o clock it doesnt work. Its an instant stop until i touch the knob. Some how the players wont recognize the timing until its re-adjusted. I doubt that is intentional behaviour.

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That was already a bug in 2.2. Check the forum, they should work on it still…

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