I mean, technically on tracks that are ‘quiet’, PN could be used to make them louder so that the complainants wouldn’t have to touch their trim-gain knobs as much, but it’s going to often make them sound worse since they’ll still have to fit within a 0dBFS range they’re saved in, thus usually requiring compression to do it if you assume they’re already peaking similarly already, and there’d still be the minimum headroom on the SC Prime players to allow for speed & key change and SRC, and also to avoid inter-sample peak errors during processing.
However, the whole point of bouncing meters with a zero nominal point and trim-gain knobs is so you can adjust it manually and get tracks of varying dynamics to similar perceived loudness without resorting to mucking everything up to the lowest common denominator of just more and more non-musical compression.
Not that I’m against the SC Prime players giving us look-ahead control over dynamics, like an expander option They buffer the track, after all.
But completely getting rid of its processing headroom, even as an option? Hell, no.
The place to change uniform overall levels dramatically on a track is in the mixer, where you have comfortably moved everything far away from the clip point with huge oodles of added headroom so you can do your magic.