# Intensity v Attribute

**URL:** https://community.enginedj.com/t/intensity-v-attribute/60335
**Category:** Lighting & Visual FX
**Tags:** soundswitch, sc5000
**Created:** [November 26, 2024, 11:45am UTC](https://community.enginedj.com/t/intensity-v-attribute/60335 "2024-11-26T11:45:19Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![yeltsin](https://community.enginedj.com/user_avatar/community.enginedj.com/yeltsin/32/1732_2.png) [@yeltsin](https://community.enginedj.com/u/yeltsin)
#### Post date: [November 26, 2024, 11:45am UTC](https://community.enginedj.com/t/intensity-v-attribute/60335/1 "2024-11-26T11:45:19Z")

</div>

I have a moving head fixture, which works great, but I want it to go off when I am using my lasers. At the moment, to do this, I have to change the intensity to an attribute, but then I lose SoundSwitch’s ability to change the brightness of the lights through the intensity channel.

Is there anyway I can get intensity visible inside the attribute cues, or even a simple on/off (dmx value 0 in channel 6), leaving the rest of the intensity channel as it is?

Hope it makes sense what I’ve written!
